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Post by •Feline• on Nov 20, 2012 16:38:55 GMT -6
Battles do not have to be judged by staff unless those that are battling wish it to be so.
Each member of the battle will take turns during the battle. They will either get to use an attack and a status move, a dodge, or a status move and dodge.
Attacks that normally take two moves in the games will take up one full turn before you get to use the attack.
Battles can be over anything such as: training, mate competition, nests, or anything else you can think of.
What's allowed during a turn in battle:
- An attack and a self/ally status affecting move - A dodge and an opponent status affecting move - Two status affecting moves (self/ally or opponent) - A two-turn move such as solarbeam (you can charge the move in one turn and use it in the next) - A two turn attack such as dig (dig underground in one turn and attack the next) - Just one attack - Just one dodge - Just one status affecting move
Remember you can contract more than one status afflicting move at a time, such poison or paralysis. So be careful!
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